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Marie
Year:
Game:
2018
Power Up
About Marie
Marie’s objective was to collect blocks and place them on switches in order to earn points. She could also launch blocks to reach the scale positioned above the field. The game featured a retro 8-bit theme. Teams were required to place “power cubes” on large balancing scales to tip them and gain ownership. Alliances could also exchange power cubes for special power-ups, which provided temporary advantages during a match. At the end of the match, robots had the opportunity to climb the tower connected to the center balancing scale by using a rung attached to it, earning additional points for their team.

Scroll through this link to watch one of our matches!
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